In addition to teaching full time in WPI's Interactive Media and Game Development program, I have worked as an artist in the field of video game development for the past 12 years, contributing to a number of well-known titles with concept art, illustrations, 3D models, storyboards, and cinematics.
Companies I have worked as an artist for include Sony, Blizzard, Liquid Entertainment, RockStar Boston (formerly Mad Doc Software), THQ, Demiurge, and Seven45 Studios, a division of First Act. I have contributed to such games as Warcraft 3, Diablo 2 expansion set, Downhill Domination, Dragonshard, Empire Earth 2 expansion set, Empire Earth 3, WALL-E, Mass Effect for PC, Deblob, WORD FU for the iphone and Rock Band Greenday. I currently teach Digital Painting, Concept Art, Figure Drawing and 3D Modeling at WPI in Worcester MA where I am a full time Professor of Art. I am finishing up a graphic novel for Markosia Publishing in the UK which has been featured in ImagineFX magazine and will be released as a paperback in Fall 2011.
I earned a BFA at Berklee College of Music and studied figurative drawing and painting at Watts Atelier, the California Art Institute, and the New England Realist Art Center in Boston.
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